Xbox Series X / S and PS5 consoles haven’t reached the six-month mark yet, but game modes that favor performance or visual quality are already popular. It seems like not a week goes by without the game getting an update to allow players to choose between the required 4K resolution or sacrifice some resolution and quality for 60fps or even 120fps modes.
Last month , The big update was the next generation control, With modes for both performance and visual quality. today is Note and observe With selections Lets you choose between 120fps mode or resolution and visual quality. These updates have made us Fall in love with old games Or appreciate how well it runs on modern consoles.
This emerging trend brings a better choice for a game console and pushes it closer to the wide range of options and modes that have been available on computers for years. While reviewing the Xbox Series X and Series S consoles, we noticed that this trend seems to be emerging, but I’m still surprised to see these game mode updates appear more frequently.
So why are these game modes important? Going from 30fps to 60fps is clearly a big problem that has been happening in console games for years now. It results in a smoother gameplay across a variety of titles, and is especially noticeable in racing or first-person shooter games. Simply put, they make games look a lot different and can reduce input lag and improve the way you end up playing a title.
The ability to choose between all graphic options turned on or disable some visual settings with better performance means you can play the game just the way you want it. If you want a more cinematic experience, turn on Resolution Mode. If you want a smooth, buttery feel, turn on frame rate mode. Some game developers also offer balanced modes, but the options are always relatively simple compared to the myriad options in PC games.
While most games try to target 60fps these days, the promise of ray tracing means that the choice to play the way you want is getting more and more important. Beam tracking provides more realistic gaming scenes, with real-time lighting and effects. It’s a plus for this generation that developers haven’t fully explored yet, but it comes with a performance cost that means modern games like Watch Dogs: Legion It should run at 30fps. This is where the Performance Modes and Options can help.
Insomniac Games was quick to add new modes to it Spider-Man Remastered On the PS5 to allow you to enable ray tracing with 60fps performance mode. While the game takes on precision in scenes as a result, it’s less blurred than if you were to run at 30fps instead.
Other console game updates are also targeting new 120fps modes. The jump from 60fps to 120fps might seem less important to some, but I would argue it’s just as important. It’s the kind of change that you’ll notice gradually, and if you go back from 120fps to 60fps, you’ll feel the difference instantly. It requires a compatible TV or screen, though, which is a lot more folks for now. A staggering amount of games already offer 120fps support, including big names like Call of Duty: A War ZoneAnd the Destiny 2And the It is an electronic game, And the Note and observe.
Reaching 120fps reliably means sacrificing resolution, so most games won’t offer the full 4K 120fps resolution on these consoles. If you have the right TV or monitor, the advantages of 120fps mode are evident for some games. First person shoots like Destiny 2 Feel more responsive, and input latency is reduced for racing games like Dirt 5. If your TV supports variable refresh rate (VRR), the benefits are more evident as you get smooth gameplay without screen tearing when the frame rate drops at these higher refresh rates.
However, these new 120 fps modes don’t come out quite evenly. While the Xbox Series X offers more than 20 games at 120 frames per second, the PS5 has less than 10. Call of Duty: A War ZoneAnd the Note and observe, And the Rocket League They all offer 120fps options on the Xbox side, but PS5 support is lagging behind. Rocket League Developer Psyonix Revealed last year Enabling 120fps in Xbox games is a minor fix, but it requires a “full original port” for the PS5.
This gap largely resides in the games that are popular across the current platforms, and it is bound to be one that we’ll see close as developers have more time to run games and work on modes. Sony is also planning to support VRR on the PS5 with a future update, and once that arrives, it should incentivize developers to support 120fps more frequently.
It’s encouraging to see the speed of game updates for these new consoles. We might still be waiting for next-generation games and physical console inventory, but once you can buy a new Xbox or PS5, the games you already play will likely offer a lot of these new modes.