Regret every day for that full Baldur Gate 3 The experience is not out yet, but we got there. Today, developer Larian dropped the fourth patch for Divinity: Original Sin 2 sequel/Baldur Gate Supplement typeAnd the What you call It is “the largest expanse to date”. Notable features include druid class, loaded dice to keep you from failing seriously all the time, and fresh corpses to communicate with, if you’re into that kind of thing.
Priest is definitely the focus here. If you play as one, you gain the ability to transform into a complete chaos of animals, including the dire wolf, bear, cat, crow, and spider. On most games, these will only work as combat mods, but at BG3, New shapes mean alternate traversal options, the ability to talk to animals, and new mission outcomes. Moreover, the first chapter of the game’s main story is mainly about a circle of druid, which means if you were a priest, the story would be completely different.
Other features are smaller, but still impressive. Loaded dice prevent you from continuing with a series of heavy or unlucky lists when engaging in dialogues or taking action. It looks useful, given how many times I’ve reloaded in frustration with unreasonably bad windings. However, if you want pure RNG, you can disable the feature.
Speak with the Dead capability also received a major upgrade, adding a delightful cinematic and, of course, more corpses. Larian points out that if you got lost because you don’t care about the story and you kill everyone, you can now talk to their horrific remains. How much fun!
There are also heaps of graphical and quality-of-life improvements, so this should please people who like to look at things and stay alive, respectively. The patch is now available on Steam, GOG, and Stadia – the last ones you can only use If you know the mantra, talk to the dead in real life.
Любитель алкоголя. Возмутитель спокойствия. Интроверт. Студент. Любитель социальных сетей. Веб-ниндзя. Поклонник Бэкона. Читатель