Halo Infinite developers crashed a piano to record the sounds for the game

Halo Infinite developers crashed a piano to record the sounds for the game

Infinite aura Developer 343 Industries smashed the piano into pieces to record sound effects, and the studio also revealed in a new blog detailing many aspects of the game’s audio production. I really recommend watching the video Smash the piano at the top of the post. It is quite satisfactory.

But the 343s voice team didn’t just use the piano as a target for various sharp instruments. Before smashing it, they put a subwoofer on the piano to use as a resonator. After they destroyed it, they applied dry ice to numerous piano scraps, “resulting in a great show of singing, shouting, shouting and everything in between,” the developers said. Some of the resulting sounds are chilling. (Interestingly, the voice team for Death by strand Also messed with the piano To record a variety of game sounds.)

In addition to detailing piano destruction, the blog details things like how some of the effects of a gunshot differ between Halo 5 And the Infinite aura Sound system that simulates how sound travels through game environments, and how sound design differs between single player and multiplayer. 343 as revealed Infinite aura It will support Dolby Atmos, Windows Sonic and DTS Headphone: X technologies for virtual surround sound, which will allow you to hear spatial sound even when you are wearing stereo headphones.

If you like voice and music recognition in games, you should definitely take the time to read the entire blog and hear what 343 works on. It’s cool stuff.

Infinite aura It is currently scheduled to be launched This fall.

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